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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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<div class="contents">
<div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>

<h3><a class="anchor" id="index_l"></a>- l -</h3><ul>
<li>l
: <a class="el" href="struct_font_kern_data.html#a8ec9cc3cef16b756ac322d0b57c51c78">FontKernData</a>
</li>
<li>L3DS()
: <a class="el" href="class_l3_d_s.html#a34f39639125fd3b6be482e8d57ca9974">L3DS</a>
</li>
<li>lag
: <a class="el" href="class_net_link.html#adfcd5163714733fa0663c0986fa290aa">NetLink</a>
</li>
<li>lag_index
: <a class="el" href="class_net_link.html#a0530fefdf4213ec06673bf89fe4ee361">NetLink</a>
</li>
<li>lag_samples
: <a class="el" href="class_net_link.html#a5f96f64ef9b66733a3d2381aba5e81db">NetLink</a>
</li>
<li>Lambda
: <a class="el" href="class_token.html#a5e7adb1cdd8f1c63730f6c914e4f8591a3f9c6f9122ffce1dceebe8e87d63e9ba">Token</a>
</li>
<li>LAND
: <a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a602425ef1f5036d9dbd863153b6defb6">SimEvent</a>
</li>
<li>LANDING_MODEL
: <a class="el" href="class_ship.html#a37b49f7c0e7e29000ec4b0b2607a0f20">Ship</a>
</li>
<li>landing_model
: <a class="el" href="class_player.html#adce70f904b40080ae3f30562d9a0c188">Player</a>
, <a class="el" href="class_ship.html#a515082ceb017518e1b7bf76ead2b1971">Ship</a>
</li>
<li>LandingGear()
: <a class="el" href="class_landing_gear.html#a3f2482f06689307dc197fe0c6c76818a">LandingGear</a>
</li>
<li>LandingModel()
: <a class="el" href="class_player.html#a6c6d76c7eea05fc5d6e22c482613717b">Player</a>
</li>
<li>landings
: <a class="el" href="class_opt_dlg.html#a62a76091b2a93bd687e25e09014ca247">OptDlg</a>
</li>
<li>language
: <a class="el" href="class_locale.html#abce781732792c516ac2b906709dbfd36">Locale</a>
</li>
<li>LARGE_BURST
: <a class="el" href="class_explosion.html#a7eeb34fbe7487028b0ab617c366f8989a5e7c1f821f58aeb799680869645b719f">Explosion</a>
</li>
<li>LARGE_EXPLOSION
: <a class="el" href="class_explosion.html#a7eeb34fbe7487028b0ab617c366f8989a8a9ede129dcaf096df80c252bf8ea697">Explosion</a>
</li>
<li>large_insignia
: <a class="el" href="class_award_info.html#a2807d284d7c4c2359ff3fbfea415e308">AwardInfo</a>
</li>
<li>last()
: <a class="el" href="class_list.html#ac781db6136c2fd7cd4ec7694978c13f0">List&lt; T &gt;</a>
</li>
<li>last_avoid_time
: <a class="el" href="class_ship_a_i.html#adcee999a0df8418e6d407477e95cb13a">ShipAI</a>
</li>
<li>last_beam_time
: <a class="el" href="class_ship.html#a4a04b942f388ecdf539c089faf3c3636">Ship</a>
</li>
<li>last_bolt_time
: <a class="el" href="class_ship.html#a62d7f8a05864bec07e22b9cab0a7bc7a">Ship</a>
</li>
<li>last_call_time
: <a class="el" href="class_ship_a_i.html#ac00480446b3191b6f7c33a5cf010b79b">ShipAI</a>
</li>
<li>last_chat
: <a class="el" href="class_net_lobby_dlg.html#ad969fc65534ec64b82429af02ae416ec">NetLobbyDlg</a>
, <a class="el" href="class_net_unit_dlg.html#ad3e3b248bc39722edd701f4b37e45c4c">NetUnitDlg</a>
</li>
<li>last_eval_time
: <a class="el" href="class_ship.html#a3eb6ba910217d05115c57da2ba529efa">Ship</a>
</li>
<li>last_modified
: <a class="el" href="class_bitmap.html#a34742d9c360efe1debdf9b7f10a3b4a4">Bitmap</a>
, <a class="el" href="struct_tex_cache_d_x9_entry.html#ac36a19b4cc72fd656f12160ac2f234ee">TexCacheDX9Entry</a>
</li>
<li>last_patrol_launch
: <a class="el" href="class_hangar.html#a5c6e9b750629625e3886895d18b3e155">Hangar</a>
</li>
<li>last_point_time
: <a class="el" href="class_trail.html#aea3673578a0851ce5909b4d54c6a8831">Trail</a>
</li>
<li>last_repair_time
: <a class="el" href="class_ship.html#af2d6dcaca6a7b8c2e6888485989d810c">Ship</a>
</li>
<li>last_send_time
: <a class="el" href="class_net_game.html#acd8c528ba6813508f7722914403fe4b1">NetGame</a>
, <a class="el" href="class_net_lobby.html#ac57b201698b036c15bba9a3d22383350">NetLobby</a>
</li>
<li>last_time
: <a class="el" href="class_sprite.html#ad1bfb36971ff99d1567b0722c23654d0">Sprite</a>
</li>
<li>LastModified()
: <a class="el" href="class_bitmap.html#a07e33bd49514b8bcecf7a004c3fe908a">Bitmap</a>
</li>
<li>LastReceiveTime()
: <a class="el" href="class_net_peer.html#aa45039cb477d6bfd662785ad24437ee9">NetPeer</a>
</li>
<li>LastTokenType
: <a class="el" href="class_token.html#abbf7bef64a18a034df1c021c09e7746cad6aa16c33d362338742a589d59165d00">Token</a>
</li>
<li>lat_thrust
: <a class="el" href="class_physical.html#a33141f14054f7425edca7e92673135be">Physical</a>
</li>
<li>LateralScale()
: <a class="el" href="class_terrain_region.html#a5b2ed07b71ccc15b3ba23310e711e207">TerrainRegion</a>
</li>
<li>LAUNCH
: <a class="el" href="class_flight_deck.html#a6a2d4b806adc7835c39693fc76b379eca6ef87e745abad24df470826377c702f8">FlightDeck</a>
, <a class="el" href="class_hangar.html#ada5d20bb233b54d2712053a4c5212ba6a96d0ce26f1e093cb45722b03436f8ef1">Hangar</a>
, <a class="el" href="class_instruction.html#a18f720d48a5aad2189fddc62c37a459ea8843f5ae1ae1746e2187fea5e38b0346">Instruction</a>
, <a class="el" href="class_music_director.html#a9686d4d201e30844b65c89f3fd1c36a5a35ba71ef79e264f5614c153ec7663f00">MusicDirector</a>
, <a class="el" href="class_ship.html#a4d0e058f0446563382399b0a34a3faa7a34a1bcccbe6e4d8b75b7f683f6213290">Ship</a>
, <a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a88f4c5c06ae5f463a3cb9d38119e84c9">SimEvent</a>
</li>
<li>Launch()
: <a class="el" href="class_flight_deck.html#a1df7057b2bda568d48f9dfbaba186d1d">FlightDeck</a>
, <a class="el" href="class_hangar.html#ade1001a12dae257260b3d29f4265b42c">Hangar</a>
, <a class="el" href="class_ship_ctrl.html#a744ab2cf7a29111657908693caf62119">ShipCtrl</a>
</li>
<li>launch_btn
: <a class="el" href="class_flt_dlg.html#a2af8db904005e92f9e05b9d061669e45">FltDlg</a>
</li>
<li>launch_latch
: <a class="el" href="class_ship_ctrl.html#a11005980f7d43b20d2d2c41efb101604">ShipCtrl</a>
</li>
<li>launch_point
: <a class="el" href="class_ship.html#ac39aaeca25af0c45a9033afb0e259649">Ship</a>
</li>
<li>LAUNCH_PROBE
: <a class="el" href="class_radio_message.html#ad12d7f6b9297753a216da6d05eecfd25a0b246ae995e4e11fcd8530e8dc639d39">RadioMessage</a>
, <a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a54df4dc1e09b8bccbe1fd995057cfb26">SimEvent</a>
</li>
<li>LAUNCH_SHIP
: <a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a154ce0d9cde93730fa2cb554318e4c29">SimEvent</a>
</li>
<li>launch_time
: <a class="el" href="class_element.html#a9d2e81bba5c0290eab45259737e2dc63">Element</a>
, <a class="el" href="class_ship.html#abf4babeec6d7433034fc60c9df63cf54">Ship</a>
</li>
<li>launch_tracks
: <a class="el" href="class_music_director.html#af443e7cb6aebe34ec991dda6e5b1199e">MusicDirector</a>
</li>
<li>LaunchElement()
: <a class="el" href="class_carrier_a_i.html#af9f6dddee00f9fd0eae7ac87d24caead">CarrierAI</a>
</li>
<li>LaunchProbe()
: <a class="el" href="class_radio_handler.html#ad5f38f84b6b2dcd77b81a4b29ac650c5">RadioHandler</a>
, <a class="el" href="class_ship.html#aa48218fe2c66ff8604b9f655bb89ec2e">Ship</a>
</li>
<li>LaunchShip()
: <a class="el" href="class_flight_deck.html#a185c8eb089dc880b3b845e525475b0a6">FlightDeck</a>
</li>
<li>layers
: <a class="el" href="class_terrain.html#a5481ad72943b02a9cb1ea86f80f0617d">Terrain</a>
, <a class="el" href="class_terrain_region.html#ad00644ed494ad25ac834392114fd1f34">TerrainRegion</a>
</li>
<li>Layout()
: <a class="el" href="class_layout.html#a6664f721daa75463ded6548182b191c5">Layout</a>
</li>
<li>layout
: <a class="el" href="class_active_window.html#a0b7ee6486b5bc82253b40865c05d3467">ActiveWindow</a>
, <a class="el" href="class_win_def.html#a5f6031a37ff8ed5f134260779df6d602">WinDef</a>
</li>
<li>lbl_activity
: <a class="el" href="class_cmp_load_dlg.html#ac986705d2ee4165445980c1a0d85fc19">CmpLoadDlg</a>
</li>
<li>lbl_copy
: <a class="el" href="class_mod_info_dlg.html#a0017ad1421184841809d2cb74b0f755a">ModInfoDlg</a>
</li>
<li>lbl_createdate
: <a class="el" href="class_player_dlg.html#ac6dad1be69722fd8bd6fac9eb7375056">PlayerDlg</a>
</li>
<li>lbl_desc
: <a class="el" href="class_mod_info_dlg.html#ae3138e99e8e4abac5be6620537336204">ModInfoDlg</a>
, <a class="el" href="class_msn_wep_dlg.html#ac8962062ae402c23ac1b85bfa79a5894">MsnWepDlg</a>
</li>
<li>lbl_element
: <a class="el" href="class_msn_wep_dlg.html#a4d54aebe295b37109c7792023666abd0">MsnWepDlg</a>
</li>
<li>lbl_flighttime
: <a class="el" href="class_player_dlg.html#aac4b56cd68e6d86800a7824320f760fe">PlayerDlg</a>
</li>
<li>lbl_id
: <a class="el" href="class_msn_event_dlg.html#a701a5e727c6f9d17e4eabe57438a54ba">MsnEventDlg</a>
</li>
<li>lbl_info
: <a class="el" href="class_award_dlg.html#a19df37d02d616ba02ea6b55fce87968a">AwardDlg</a>
, <a class="el" href="class_award_show_dlg.html#ac44afdd81622f0f3223b8b57f387ae76">AwardShowDlg</a>
, <a class="el" href="class_cmp_complete_dlg.html#ada7c298f94771e033cd8261b3d8d21a1">CmpCompleteDlg</a>
, <a class="el" href="class_net_client_dlg.html#acb055af9c355b460afb63cdf13d475e6">NetClientDlg</a>
</li>
<li>lbl_kills
: <a class="el" href="class_player_dlg.html#ac19a39b255f5eb0c179320b9966fd1da">PlayerDlg</a>
</li>
<li>lbl_losses
: <a class="el" href="class_player_dlg.html#a38ab1552d25a88485d874d405a78a649">PlayerDlg</a>
</li>
<li>lbl_message
: <a class="el" href="class_confirm_dlg.html#a90a38963e989f3c2d8a0d8157923a316">ConfirmDlg</a>
</li>
<li>lbl_missions
: <a class="el" href="class_player_dlg.html#ae6a9a1fc0ab80bec1c89441e7aeb4c92">PlayerDlg</a>
</li>
<li>lbl_name
: <a class="el" href="class_award_dlg.html#a43e81f8d580972429179c062d561829c">AwardDlg</a>
, <a class="el" href="class_award_show_dlg.html#ac6f06a6e528b8fef3ea4e73dccf6630e">AwardShowDlg</a>
, <a class="el" href="class_mod_info_dlg.html#a38f3600da4eac64f75ae885b75c4ad88">ModInfoDlg</a>
, <a class="el" href="class_net_pass_dlg.html#affd4c9bcd94c4b8912ca363ee9269ba9">NetPassDlg</a>
</li>
<li>lbl_orders
: <a class="el" href="class_cmd_orders_dlg.html#a997c638cf3dc7d3a88aeae7a7260e6c1">CmdOrdersDlg</a>
</li>
<li>lbl_points
: <a class="el" href="class_player_dlg.html#a26201d9af557730f8ff56dcaf080991a">PlayerDlg</a>
</li>
<li>lbl_progress
: <a class="el" href="class_cmp_load_dlg.html#a886777be98e61cb5a018abaecc8eb4da">CmpLoadDlg</a>
</li>
<li>lbl_rank
: <a class="el" href="class_player_dlg.html#ac2627ddd3e1404f0961c14977d2233d5">PlayerDlg</a>
</li>
<li>lbl_station
: <a class="el" href="class_msn_wep_dlg.html#ae354373f3487ae9c8cb7ac890bbb5e14">MsnWepDlg</a>
</li>
<li>lbl_title
: <a class="el" href="class_cmp_load_dlg.html#a98520fdd0ed50e694c624136cab4349f">CmpLoadDlg</a>
, <a class="el" href="class_confirm_dlg.html#a905bcbf1bd3e3e05779443efda562d0b">ConfirmDlg</a>
</li>
<li>lbl_type
: <a class="el" href="class_msn_wep_dlg.html#a7f9cc672bcc4a73175f263f9cb674e29">MsnWepDlg</a>
</li>
<li>lbl_weight
: <a class="el" href="class_msn_wep_dlg.html#a0e5a30eed96e12031bf87c143543d8ba">MsnWepDlg</a>
</li>
<li>LBrace
: <a class="el" href="class_token.html#abbf7bef64a18a034df1c021c09e7746cafcddee92822be82b55e5b58600495e90">Token</a>
</li>
<li>LBracket
: <a class="el" href="class_token.html#abbf7bef64a18a034df1c021c09e7746ca18c3495b48997636926f68e155ef719c">Token</a>
</li>
<li>LButton()
: <a class="el" href="class_mouse.html#a02ed35f8f89913d39a5dc93e82d1ec77">Mouse</a>
</li>
<li>LCA
: <a class="el" href="class_ship.html#a71fbded084bb90d16f77d87b7eae5824a93cd56b53e74dda52d86a9084091cb94">Ship</a>
</li>
<li>LCA_SQUADRON
: <a class="el" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aaa49149762ca0c438de197162b8ad5643">CombatGroup</a>
</li>
<li>LE
: <a class="el" href="class_combat_action_req.html#a0174c18d895cd289f673a0201d3f59c3a674b1656894b6e47c2755b7e4901e696">CombatActionReq</a>
</li>
<li>leading
: <a class="el" href="class_ctrl_def.html#a007666c1714a33606734715c41a4e6da">CtrlDef</a>
, <a class="el" href="class_scroll_window.html#addb53137f40dd011d972f683bd6bc823">ScrollWindow</a>
</li>
<li>LEAKS
: <a class="el" href="class_memory.html#adb00eecc0bc0b12ea46f9fe75b3172bda2b35bc4bfab074af4cdaaa7349024e75">Memory</a>
</li>
<li>led_off
: <a class="el" href="class_msn_wep_dlg.html#a868ba2ad062350aaa63be201ce77dc7d">MsnWepDlg</a>
</li>
<li>led_on
: <a class="el" href="class_msn_wep_dlg.html#a436acf53be65ee8f83e4200049d296f9">MsnWepDlg</a>
</li>
<li>left
: <a class="el" href="struct_insets.html#a348690ffd6d98a276c243c47657b8d1b">Insets</a>
</li>
<li>LEFT
: <a class="el" href="class_thruster.html#ab8e10c9cd2d6c747ec8f556c761f3e01a0712c7f8a37ae2eb4893363ca5f976d2">Thruster</a>
</li>
<li>len
: <a class="el" href="struct_chunk.html#a223a85427053e42440b95939d3d6cfed">Chunk</a>
, <a class="el" href="struct_net_msg_multipart.html#ac1ccc82e4277b57e1a0e8688582d8b37">NetMsgMultipart</a>
</li>
<li>Length()
: <a class="el" href="class_net_wep_trigger.html#a21d8b5ae1b01910e160febe750444ce2">NetWepTrigger</a>
, <a class="el" href="class_net_wep_release.html#a264931728b1be98d109c0eb7d56f16ea">NetWepRelease</a>
, <a class="el" href="class_net_wep_destroy.html#ae0b7e91781c8f3825036d4850d068355">NetWepDestroy</a>
, <a class="el" href="class_net_comm_msg.html#a5d7dd317c4894cc55cd11b90b82f2fed">NetCommMsg</a>
, <a class="el" href="class_net_chat_msg.html#aa5e85b28daf00ee00d8493848cabb979">NetChatMsg</a>
, <a class="el" href="class_net_elem_request.html#a328eefe96cbb55641662fcdd227ffada">NetElemRequest</a>
, <a class="el" href="class_net_elem_create.html#a6f73e1b66820d2b657b153b01e727034">NetElemCreate</a>
, <a class="el" href="class_net_ship_launch.html#ad3f3032a4e53d6110add4628dbc3940c">NetShipLaunch</a>
, <a class="el" href="class_net_nav_data.html#a9554b2fc01ea338f06a26f67a7fe368f">NetNavData</a>
, <a class="el" href="class_net_nav_delete.html#a48b60f03c697b0d02f38e0e08c9092ac">NetNavDelete</a>
, <a class="el" href="class_net_self_destruct.html#afff17a3d056483528640947ddae8847c">NetSelfDestruct</a>
, <a class="el" href="class_shot.html#ab853f7a5b613ba099a0e36614f39215a">Shot</a>
</li>
<li>length
: <a class="el" href="class_bolt.html#a5c47234d3f65aaf5e7c843fe0821fc14">Bolt</a>
, <a class="el" href="struct_png_i_o_struct.html#af6f9c509543d5b093452046569c78525">PngIOStruct</a>
, <a class="el" href="class_scanner.html#ac76935b380113dad5a15a8ea048ae3ad">Scanner</a>
, <a class="el" href="class_quantum_flash.html#afc635db1917c370e0973f7fefb6ba4c8">QuantumFlash</a>
, <a class="el" href="class_trail.html#a55dfb3d71388d714fde95ba722c81b29">Trail</a>
, <a class="el" href="class_weapon_design.html#a2dd35ad4112be5f5e69c88a78e9bb318">WeaponDesign</a>
, <a class="el" href="class_text.html#a3dfa250f46fd909c4fe95fc59372838c">Text</a>
, <a class="el" href="struct_vec2.html#a83adaf3f787cfb5de4576073898b93db">Vec2</a>
, <a class="el" href="struct_vec3.html#a17b354d08f44a6cad8e435aea73ae7f9">Vec3</a>
, <a class="el" href="struct_point.html#a8ebcce847b8c214b7351904ce60f5518">Point</a>
, <a class="el" href="struct_quaternion.html#a52453b85cbb187fc6dce092c41ad7da8">Quaternion</a>
</li>
<li>Length()
: <a class="el" href="class_net_msg.html#a1ddf74dbf52a6e19993ff61726c37277">NetMsg</a>
, <a class="el" href="class_net_data.html#a59d7dbad35975c5c2d85e9a511a2d44c">NetData</a>
, <a class="el" href="class_net_obj_loc.html#a6444560bbf14ea3a98ac328c1a0bbc2f">NetObjLoc</a>
, <a class="el" href="class_net_join_request.html#a273fe324d15952a342f270cc46b9a439">NetJoinRequest</a>
, <a class="el" href="class_net_join_announce.html#a61e08a19579f9de32b053350a38582bb">NetJoinAnnounce</a>
, <a class="el" href="class_net_quit_announce.html#a5f124e3f27762db390f4662257bf9808">NetQuitAnnounce</a>
, <a class="el" href="class_net_disconnect.html#aa2eccc992bd58267c254260d97c9d5f8">NetDisconnect</a>
, <a class="el" href="class_net_obj_damage.html#aab0249948368deb976d097c491696165">NetObjDamage</a>
, <a class="el" href="class_net_obj_kill.html#a383cc74f910769fca45f49b42f03680e">NetObjKill</a>
, <a class="el" href="class_net_obj_hyper.html#ae9bb72126b83985583a8b108d845eee1">NetObjHyper</a>
, <a class="el" href="class_net_obj_target.html#aa86e072b24bfa38573a15b2f38307524">NetObjTarget</a>
, <a class="el" href="class_net_obj_emcon.html#af52a65e9d4e7d1762838f0ff7e8bf014">NetObjEmcon</a>
, <a class="el" href="class_net_sys_damage.html#a356a56790913b94efe495b846e33d9a7">NetSysDamage</a>
, <a class="el" href="class_net_sys_status.html#af2c89671cdfcea8b9acd8e13c5f344c3">NetSysStatus</a>
</li>
<li>length0
: <a class="el" href="class_trail.html#a2ea871efe5cc9b36a5db5d15cd5742f1">Trail</a>
</li>
<li>length1
: <a class="el" href="class_trail.html#a06d7c2aeb4364cc2151b62220ac6c636">Trail</a>
</li>
<li>lens_flare
: <a class="el" href="class_starshatter.html#a8c0fad839d7c6c6429422d40fddc09ac">Starshatter</a>
, <a class="el" href="class_vid_dlg.html#a9ae0c785a72d3e4d39a853197f7d5d73">VidDlg</a>
</li>
<li>lens_flare_dim
: <a class="el" href="class_camera_view.html#a9e63ea891fd7c2c0a049713d4e56b661">CameraView</a>
</li>
<li>lens_flare_enable
: <a class="el" href="class_camera_view.html#aabf7777430204705362d6cac03fe92c7">CameraView</a>
</li>
<li>LensFlare()
: <a class="el" href="class_camera_view.html#ab4afc96ba481448e41ea81e921b1ee7a">CameraView</a>
, <a class="el" href="class_starshatter.html#a68f0d11c4fa9895d5aec7045b2f6d885">Starshatter</a>
</li>
<li>LensFlareElements()
: <a class="el" href="class_camera_view.html#ae858b9f2b39017a3bf80a73c3edf7145">CameraView</a>
</li>
<li>lethal_radius
: <a class="el" href="class_weapon_design.html#a4a4e93a7a1c08c55bdf19156d780cb86">WeaponDesign</a>
</li>
<li>LEVEL
: <a class="el" href="class_memory.html#adb00eecc0bc0b12ea46f9fe75b3172bd">Memory</a>
</li>
<li>levels
: <a class="el" href="class_detail_set.html#ac67e40fa16e543ef5bf7d194058aec0f">DetailSet</a>
</li>
<li>life
: <a class="el" href="class_graphic.html#a9c6002a0b627353298e301a8cac2f908">Graphic</a>
, <a class="el" href="class_light.html#a09a8a86a95c53616415f52f119f4b316">Light</a>
, <a class="el" href="class_physical.html#a6b8e2705ced511545378e49b14573fdc">Physical</a>
, <a class="el" href="class_ship_debris.html#af6921da7b66cdcfa6e82192ef78c7ed1">ShipDebris</a>
, <a class="el" href="class_weapon_design.html#a67e248c3f9ceb80ba7ce0704bad9990a">WeaponDesign</a>
</li>
<li>Life()
: <a class="el" href="class_graphic.html#ac36ce7e1f48d0ba9420d4704c72a2b64">Graphic</a>
, <a class="el" href="class_light.html#a3f7becec8cb214f9fa7e32a5784190c9">Light</a>
, <a class="el" href="class_physical.html#aec2a93daff24c5b87933914cbcb100fe">Physical</a>
</li>
<li>LiftLine()
: <a class="el" href="class_physical.html#aefe4361f213e12c50c1bd40a70daa5a2">Physical</a>
</li>
<li>light
: <a class="el" href="class_light.html#a613f33253beb21ca43ddfc3223035714">Light</a>
, <a class="el" href="class_physical.html#afd7fa6ca59a6efa5c5bd465793da09a1">Physical</a>
, <a class="el" href="class_flight_deck.html#a91a78dc454c1391f8a54d57536dcc2bd">FlightDeck</a>
, <a class="el" href="class_orbital_body.html#a6cdd81f0bd3a74e0aa78df80a1030a10">OrbitalBody</a>
, <a class="el" href="class_weapon_design.html#afc20140bc220c986fb169c4377bfe6ee">WeaponDesign</a>
</li>
<li>Light()
: <a class="el" href="class_light.html#a73f13d1d2fc79d384f8b2a607d5017eb">Light</a>
</li>
<li>light_color
: <a class="el" href="class_weapon_design.html#ad04083e767beb3841d462aeef3f7bfd6">WeaponDesign</a>
</li>
<li>LIGHT_DIRECTIONAL
: <a class="el" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621a9bf1f515ab954cb3379615aab42f30b6">Light</a>
</li>
<li>LIGHT_FORCE_DWORD
: <a class="el" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621aae8252804ce065b108089f9a8321019f">Light</a>
</li>
<li>LIGHT_POINT
: <a class="el" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621ab02ff4ee1e2a9673edac03cf11b66338">Light</a>
</li>
<li>light_rep
: <a class="el" href="class_orbital_body.html#a080b5b1fe6b1157c86c492b2fee0c765">OrbitalBody</a>
</li>
<li>LIGHT_SPOT
: <a class="el" href="class_light.html#a2084ba7665786fe11f98ac9b0137f621a69dd6d65ad12b410709ae74c8d9b1e16">Light</a>
</li>
<li>LightColor()
: <a class="el" href="class_orbital_body.html#adc5402171d565c10a1fadc549deb53be">OrbitalBody</a>
</li>
<li>LightGray
: <a class="el" href="class_color.html#a593417e6ffd2a11fdf1618c2438d57cb">Color</a>
</li>
<li>LIGHTING_ENABLE
: <a class="el" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a46b369ce2c6d214557aa84a385b35a20">Video</a>
</li>
<li>LIGHTING_PASS
: <a class="el" href="class_video.html#a6714be092b4fd2a23735f8e5325f52b9a8cb4c821909746bdb3dad878b5d6aae3">Video</a>
</li>
<li>LightIntensity()
: <a class="el" href="class_orbital_body.html#abd5b47c681b4d31d38cea322bd845922">OrbitalBody</a>
</li>
<li>lights
: <a class="el" href="class_l_importer.html#abf4868dab672ab83008b9a0487507c90">LImporter</a>
, <a class="el" href="class_scene.html#ac0f8f51fcfd9c53aab327417ea202e9c">Scene</a>
</li>
<li>Lights()
: <a class="el" href="class_scene.html#a3ad8b17aed8bc3d675e0452e7a626152">Scene</a>
</li>
<li>LightSrc()
: <a class="el" href="class_physical.html#a7ad335cf65139df6d8b6c1446394ce89">Physical</a>
</li>
<li>limerick12
: <a class="el" href="class_starshatter.html#a45d46fbc6e282688c304a8612abc62f9">Starshatter</a>
</li>
<li>limerick18
: <a class="el" href="class_starshatter.html#a795635afb53cf75d44ee656e0f286b1b">Starshatter</a>
</li>
<li>LImporter()
: <a class="el" href="class_l_importer.html#a07ff432a17ef79378999d9eda1e5bac7">LImporter</a>
</li>
<li>line
: <a class="el" href="class_scanner.html#a79aeefa4c230194d28cd82c610c4fe97">Scanner</a>
, <a class="el" href="class_token.html#a8e3d3bce7ab65c33abadab8fc0aa2f46">Token</a>
</li>
<li>line_count
: <a class="el" href="class_scroll_window.html#a340236e19aa532a0ab298c666349bd9b">ScrollWindow</a>
</li>
<li>line_height
: <a class="el" href="class_ctrl_def.html#a846fe0c0f8e7c83612d9b65e85f2d1ac">CtrlDef</a>
, <a class="el" href="class_scroll_window.html#a51f4b08f07518e5851b1797d671cd13c">ScrollWindow</a>
</li>
<li>LinearFrame()
: <a class="el" href="class_physical.html#abf3689db9ce20a6cb3901ce8d5d10762">Physical</a>
, <a class="el" href="class_ship.html#a2c9446cb44020b7d3dd3ebac05795647">Ship</a>
</li>
<li>lines
: <a class="el" href="class_m_f_d.html#a0fd13140c67485148f21b7ab09281ff4">MFD</a>
</li>
<li>lineStart
: <a class="el" href="class_scanner.html#af4b2ec0bff97ea983b9cea1edc370106">Scanner</a>
</li>
<li>link
: <a class="el" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">NetGame</a>
, <a class="el" href="class_net_lobby.html#a0d5b829d6144749b6a43955246334eff">NetLobby</a>
</li>
<li>Links()
: <a class="el" href="class_sim_region.html#a5d85c3eccf28dafe1fd607f52cac9662">SimRegion</a>
, <a class="el" href="class_orbital_region.html#aa6b655a6895c9e3595facd6b6673ae58">OrbitalRegion</a>
</li>
<li>links
: <a class="el" href="class_sim_region.html#a3d4be53908f19bbc18c7fb4c3c62e5b9">SimRegion</a>
, <a class="el" href="class_orbital_region.html#ad7297a9720963794d3589eae2ca700fb">OrbitalRegion</a>
</li>
<li>List()
: <a class="el" href="class_list.html#a5c5e27671b21b3815d4e25b953c69454">List&lt; T &gt;</a>
, <a class="el" href="class_data_archive.html#a0c1cb309ca94a4a6516b7df21432f4f9">DataArchive</a>
</li>
<li>list
: <a class="el" href="class_combo_box.html#abd6ef92b36355ecce0749eee1a435512">ComboBox</a>
</li>
<li>LIST_ALIGN_CENTER
: <a class="el" href="class_list_box.html#a9feeb071047d2199573150efe7096153a74aba540ab975c173789670eb0fef2cd">ListBox</a>
</li>
<li>LIST_ALIGN_LEFT
: <a class="el" href="class_list_box.html#a9feeb071047d2199573150efe7096153a66710fc126f88303fcbbe6a070f5d434">ListBox</a>
</li>
<li>LIST_ALIGN_RIGHT
: <a class="el" href="class_list_box.html#a9feeb071047d2199573150efe7096153a9b03b98352e65cf9fe86cbcc55f3a3bc">ListBox</a>
</li>
<li>list_index
: <a class="el" href="class_list_box.html#a7a4edd6dc427b61aaad5dd1bf4b89194">ListBox</a>
</li>
<li>LIST_ITEM_STYLE_BOX
: <a class="el" href="class_list_box.html#a504425e3063ddc2f79f2873b4b4c3d71a44696f64399b7e0058298911324aba69">ListBox</a>
</li>
<li>LIST_ITEM_STYLE_FILLED_BOX
: <a class="el" href="class_list_box.html#a504425e3063ddc2f79f2873b4b4c3d71aea00427578a48896023d9e63eb35cf69">ListBox</a>
</li>
<li>LIST_ITEM_STYLE_PLAIN
: <a class="el" href="class_list_box.html#a504425e3063ddc2f79f2873b4b4c3d71adde42bb1540c83f604b752d1fccdd9b6">ListBox</a>
</li>
<li>list_showing
: <a class="el" href="class_combo_box.html#a3acdc6dfb6fbca196c7fcef4488c8b37">ComboBox</a>
</li>
<li>LIST_SORT_ALPHA_ASCENDING
: <a class="el" href="class_list_box.html#a58a81f84911631894d970eb39306547da62804bf68572953dd6dbe639707b5458">ListBox</a>
</li>
<li>LIST_SORT_ALPHA_DESCENDING
: <a class="el" href="class_list_box.html#a58a81f84911631894d970eb39306547dad777a6744b17f75582407927f96b1fdb">ListBox</a>
</li>
<li>LIST_SORT_NEVER
: <a class="el" href="class_list_box.html#a58a81f84911631894d970eb39306547dabb758f823cd20de52c20d047b6ac21ec">ListBox</a>
</li>
<li>LIST_SORT_NONE
: <a class="el" href="class_list_box.html#a58a81f84911631894d970eb39306547da6f8e60a97102a3b2fc775bb36f74b3a1">ListBox</a>
</li>
<li>LIST_SORT_NUMERIC_ASCENDING
: <a class="el" href="class_list_box.html#a58a81f84911631894d970eb39306547da974ebec16bd5fab1ccdf93ffa3374e72">ListBox</a>
</li>
<li>LIST_SORT_NUMERIC_DESCENDING
: <a class="el" href="class_list_box.html#a58a81f84911631894d970eb39306547da4569fc9fdfd526fb52db780880125478">ListBox</a>
</li>
<li>ListArchiveFiles()
: <a class="el" href="class_data_loader.html#aad9bf032d3720098f8aa307e1a06c5b1">DataLoader</a>
</li>
<li>listbox
: <a class="el" href="class_list_box_item.html#aac00a8a0a4d7e4d757eb737c022a2f75">ListBoxItem</a>
</li>
<li>ListBox()
: <a class="el" href="class_list_box.html#a8676b115695a16619314e5641a892661">ListBox</a>
</li>
<li>ListBoxCell()
: <a class="el" href="class_list_box_cell.html#aab1317b3e9f0a9d1f18169c7dd546a56">ListBoxCell</a>
</li>
<li>ListBoxColumn()
: <a class="el" href="class_list_box_column.html#a36fff3e988ceb73ab061b721c4f2019b">ListBoxColumn</a>
</li>
<li>ListBoxItem()
: <a class="el" href="class_list_box_item.html#a3b0ae8c713bcb332e50304d04dcf88e7">ListBoxItem</a>
</li>
<li>listen()
: <a class="el" href="class_net_sock.html#a04eb7961647c09f52faac33660dbf31c">NetSock</a>
</li>
<li>Listener()
: <a class="el" href="class_net_server.html#aa8de9683f919a751c2dc925108e584b5">NetServer</a>
</li>
<li>listener
: <a class="el" href="class_sound_card_d3_d.html#ad3ccf6938db8e70f582e44cb75e17372">SoundCardD3D</a>
</li>
<li>ListFiles()
: <a class="el" href="class_data_loader.html#ae39736c5628182a6fde0acbf89264798">DataLoader</a>
</li>
<li>ListIter()
: <a class="el" href="class_list_iter.html#a0c2d183c27de83f530712f0e23c05371">ListIter&lt; T &gt;</a>
</li>
<li>ListIter&lt; T &gt;
: <a class="el" href="class_list.html#ac4babe8b7d64a0275c2beda3d2da6daf">List&lt; T &gt;</a>
</li>
<li>ListSecondariesForTarget()
: <a class="el" href="class_fighter_tactical_a_i.html#aa2e8899e4860d51677d7075fa58dca59">FighterTacticalAI</a>
</li>
<li>LiveCount()
: <a class="el" href="class_combat_unit.html#adf5be5dd425855dfd6409d5a6690f736">CombatUnit</a>
</li>
<li>LLight()
: <a class="el" href="class_l_light.html#ac752629f911388b908a063021f4a4eec">LLight</a>
</li>
<li>LM_EASIER
: <a class="el" href="class_ship.html#a37b49f7c0e7e29000ec4b0b2607a0f20aaf431234cb45320c4bee6d09acfd01ff">Ship</a>
</li>
<li>LM_STANDARD
: <a class="el" href="class_ship.html#a37b49f7c0e7e29000ec4b0b2607a0f20a3a6d1df88e2c6bbfc13c2cd5fc1d1caa">Ship</a>
</li>
<li>LMaterial()
: <a class="el" href="class_l_material.html#a00a3a33e7e4a94e60e105d625b84f464">LMaterial</a>
</li>
<li>LMesh()
: <a class="el" href="class_l_mesh.html#aa18c059b6d38e60f4d7af8f8bc32ee34">LMesh</a>
</li>
<li>load
: <a class="el" href="class_mission_load.html#a11776fef06fed0a2b6d334553207a676">MissionLoad</a>
</li>
<li>Load()
: <a class="el" href="class_model_file_o_b_j.html#a45040dd941c49d57aa59ba8913982674">ModelFileOBJ</a>
, <a class="el" href="struct_bmp_image.html#a7766ccbbcb3efa09b3a3cfd67acf1edf">BmpImage</a>
, <a class="el" href="struct_d3_d_x_image.html#a9bd0c10d5991c605d4e93ced85f92e41">D3DXImage</a>
, <a class="el" href="class_font.html#a2df7c8b586c4cf8ab0c366cacca36ae8">Font</a>
, <a class="el" href="class_form_def.html#aaf30ba96908ac142daf2b48e2f4437b9">FormDef</a>
, <a class="el" href="struct_pcx_image.html#a8a1ba8c011bcf07869e9cf8930f12adb">PcxImage</a>
, <a class="el" href="struct_png_image.html#a0d2d083dfb611fdb1fdb056511bf415f">PngImage</a>
, <a class="el" href="class_solid.html#a210a852fb0139124b54a0dea23d132d4">Solid</a>
, <a class="el" href="class_model.html#a0299fe0deb112e14ed3da802929aa341">Model</a>
, <a class="el" href="class_sound.html#a9222f5958426874c04a5260306f5d97f">Sound</a>
, <a class="el" href="class_sound_d3_d.html#a385a002688ccf8589251ebb425964bd9">SoundD3D</a>
, <a class="el" href="class_scanner.html#aa135726db88e23fa8c64ad249d94b498">Scanner</a>
, <a class="el" href="class_campaign.html#ac510789cd0c77210a13838fd79cfb61a">Campaign</a>
, <a class="el" href="class_campaign_save_game.html#a0d75d758658d57ba6afecd62adcc2ea0">CampaignSaveGame</a>
, <a class="el" href="class_combat_event.html#a28a783c94ad3cd8937a34249faac5be0">CombatEvent</a>
, <a class="el" href="class_combat_zone.html#a95300d0062929c60aa6d3a4efacfefdb">CombatZone</a>
, <a class="el" href="class_galaxy.html#a6ea048ddf7ddc5c6145f944d55e59cff">Galaxy</a>
, <a class="el" href="class_mission.html#a442dd336d6d7731e3a4f90a5de95d188">Mission</a>
, <a class="el" href="class_mod_config.html#a8e1c60aefad7788cd61a1bcaed9e9314">ModConfig</a>
, <a class="el" href="class_mod_info.html#a81cbd7b48ff5d4e467a2d47cc36f553a">ModInfo</a>
, <a class="el" href="class_net_client_config.html#ab222f9b1e92e757aa4fed87748096d65">NetClientConfig</a>
, <a class="el" href="class_player.html#aad1f19358c4fedb2db9e9428c71763c8">Player</a>
, <a class="el" href="class_star_system.html#ade2bf1576f8a667011f171bc2ac7de50">StarSystem</a>
</li>
<li>load
: <a class="el" href="class_element.html#a302d2add2986c0f7e56f38a2ffc71721">Element</a>
, <a class="el" href="class_ship_load.html#a33ec7592e33581283c789a172664ce47">ShipLoad</a>
</li>
<li>Load()
: <a class="el" href="class_net_server_config.html#a342797ccb64f6968ec8e96c67881c4b5">NetServerConfig</a>
, <a class="el" href="class_mission_template.html#a4c7a600c92264a7ac017495182c6a526">MissionTemplate</a>
, <a class="el" href="class_audio_config.html#a09dbf43da6dfb65a63f78f8320a79d00">AudioConfig</a>
, <a class="el" href="class_model_file.html#ab0ee9e48ddd38ac9178c01110b38baf1">ModelFile</a>
, <a class="el" href="class_solid.html#a6b5a504565c6b6bc18c8d53e1d46963c">Solid</a>
, <a class="el" href="class_model_file_m_a_g.html#ad14ed8ad8ca45fdfa5dd3f38fa142de4">ModelFileMAG</a>
, <a class="el" href="class_model_file3_d_s.html#a56e9a2ecbba67fcd2fbe7085af3a958c">ModelFile3DS</a>
</li>
<li>load_activity
: <a class="el" href="class_starshatter.html#a58709b2d764b6690f859514f0ebb9fdc">Starshatter</a>
</li>
<li>load_file
: <a class="el" href="class_cmp_select_dlg.html#a1fd356d8c6a045c033f66017f78a15c8">CmpSelectDlg</a>
</li>
<li>load_index
: <a class="el" href="class_cmp_select_dlg.html#a693bdfca05be40ec84962385044e51ae">CmpSelectDlg</a>
</li>
<li>LOAD_MODE
: <a class="el" href="class_star_server.html#a45e99f7e81eddd6972000e1462fd1d6da211652c77f3ad3438b059faf37cf7eb3">StarServer</a>
, <a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049ba4c2a7bf360bf843f1df39978fbd6e002">Starshatter</a>
</li>
<li>load_progress
: <a class="el" href="class_starshatter.html#a81defc5b7bf5684acaf669d1ee84e3b6">Starshatter</a>
</li>
<li>load_step
: <a class="el" href="class_starshatter.html#a6e24fa4b9b1c16cf670d119e1eff0ca3">Starshatter</a>
</li>
<li>LoadAuto()
: <a class="el" href="class_campaign_save_game.html#aac51abe359e3e7e5cb1aa5b3ed1dcf94">CampaignSaveGame</a>
</li>
<li>LoadAwardTables()
: <a class="el" href="class_player.html#a64fd45d80f8d3db62d24a8dfd8a8ae1a">Player</a>
</li>
<li>LoadBitmap()
: <a class="el" href="class_data_loader.html#aeba3bfc2453843a6dbc4aa6d44a4743e">DataLoader</a>
</li>
<li>LoadBuffer()
: <a class="el" href="struct_d3_d_x_image.html#a61fcb3ccdbb586b39ef5c833678e6a8f">D3DXImage</a>
, <a class="el" href="class_data_loader.html#a5c71d6acef8c008281c876d45dd2664b">DataLoader</a>
, <a class="el" href="struct_pcx_image.html#a17d19ed5b6151aee713fe2959d2594bc">PcxImage</a>
, <a class="el" href="struct_png_image.html#a37be6e0c0c387ca94303b614746f1f98">PngImage</a>
, <a class="el" href="struct_bmp_image.html#a71ab692934a0d0f296ced614ca6c61bd">BmpImage</a>
</li>
<li>LoadBundle()
: <a class="el" href="class_content_bundle.html#a789b63e3e51c76e91487ca02f1cfa256">ContentBundle</a>
</li>
<li>LoadCampaign()
: <a class="el" href="class_campaign.html#ab6110308abb8935d0750884bc4b89006">Campaign</a>
</li>
<li>LoadCatalog()
: <a class="el" href="class_ship_design.html#ace6d65da1db4f8db9bdcf465bdf8b636">ShipDesign</a>
</li>
<li>LoadCursor()
: <a class="el" href="class_mouse.html#ac2b417f70368ef8c381ae21cdf71b008">Mouse</a>
</li>
<li>LoadCustomMissions()
: <a class="el" href="class_campaign.html#ac6eeadbf7fb9bdd0858057dd841661b6">Campaign</a>
</li>
<li>LoadDatafile()
: <a class="el" href="class_data_archive.html#a886173023388e20a40604888ee679ef3">DataArchive</a>
</li>
<li>LoadDlg()
: <a class="el" href="class_load_dlg.html#ab280a1145bf22e0bedab02b2faba4cc2">LoadDlg</a>
</li>
<li>loaded
: <a class="el" href="class_cmp_select_dlg.html#ab5022f40af7c1c80bd08091ea62456a6">CmpSelectDlg</a>
</li>
<li>loaded_from_savegame
: <a class="el" href="class_campaign.html#a6dd5fc087127ae93a3455f19888bc52c">Campaign</a>
</li>
<li>loader
: <a class="el" href="class_star_server.html#a5a4d1e1da9993420db47c5a29ea45af1">StarServer</a>
, <a class="el" href="class_starshatter.html#addec40aa503e8ae3150e7d7625c17b09">Starshatter</a>
</li>
<li>LoadFile()
: <a class="el" href="class_l_importer.html#adfb32714d600ac289b64bffd42034139">LImporter</a>
, <a class="el" href="class_l3_d_s.html#a5838071f8859c97b095dd86fb17b905c">L3DS</a>
, <a class="el" href="class_l_importer.html#adfb32714d600ac289b64bffd42034139">LImporter</a>
, <a class="el" href="class_l3_d_s.html#a166142794f6f93ad145afef19dde0ed5">L3DS</a>
</li>
<li>loading
: <a class="el" href="class_cmp_select_dlg.html#ae15e21072dc10d14c5212fce433976cd">CmpSelectDlg</a>
</li>
<li>LoadKeyMap()
: <a class="el" href="class_key_map.html#ad538497ef60e1b55eaccb692ed2144a1">KeyMap</a>
</li>
<li>LoadMag5()
: <a class="el" href="class_model_file_m_a_g.html#ae4cf9f6a945717a02963aaca81b3ea05">ModelFileMAG</a>
</li>
<li>LoadMag6()
: <a class="el" href="class_model_file_m_a_g.html#aad5878d71cbe731cb166ca33cd4a9541">ModelFileMAG</a>
</li>
<li>LoadMission()
: <a class="el" href="class_sim.html#a47d6628ffbec67354f97f651451fafd8">Sim</a>
</li>
<li>LoadMissionList()
: <a class="el" href="class_campaign.html#a4cb67336c753a1a0d679de866f74e182">Campaign</a>
</li>
<li>LoadMOTD()
: <a class="el" href="class_net_lobby_server.html#aca0967ba2b8647a758e0c9e2d4b4bc3a">NetLobbyServer</a>
</li>
<li>LoadNetMission()
: <a class="el" href="class_campaign.html#a293686387419bbeba612dfd290cf9ade">Campaign</a>
</li>
<li>LoadOrderOfBattle()
: <a class="el" href="class_combat_group.html#af7311c3eed4fd219b49b0079a7ba428a">CombatGroup</a>
</li>
<li>Loadout()
: <a class="el" href="class_element.html#a62403635dad63b4520ee783a7b216c28">Element</a>
</li>
<li>loadout
: <a class="el" href="class_ship.html#a8c7caeec3963a06060bc67d560a0208e">Ship</a>
</li>
<li>loadout_list
: <a class="el" href="class_msn_wep_dlg.html#a97f1a4ee6af911f93b0b2efd963e9d82">MsnWepDlg</a>
, <a class="el" href="class_flt_dlg.html#aa3de6b4b28a9f380b6924e5db2a0e3ec">FltDlg</a>
</li>
<li>loadouts
: <a class="el" href="class_mission_element.html#a6b25f2f5cb94b7da12c8def8ffd1794b">MissionElement</a>
, <a class="el" href="class_ship_design.html#accb5b0627c70764ee6f7b6f066c61a92">ShipDesign</a>
</li>
<li>Loadouts()
: <a class="el" href="class_mission_element.html#ad6cd9c8aa8e698d87207e6603af6eaea">MissionElement</a>
</li>
<li>LoadPalette()
: <a class="el" href="class_game.html#add785f9def5c7063b7c455e408da02e9">Game</a>
</li>
<li>LoadProc()
: <a class="el" href="class_cmp_select_dlg.html#a15333974c06221d56d629b1ac615e9f8">CmpSelectDlg</a>
</li>
<li>loads
: <a class="el" href="class_msn_wep_dlg.html#a5ab590a3e6a79f0df8af8bcae696f914">MsnWepDlg</a>
</li>
<li>LoadScreen()
: <a class="el" href="class_load_screen.html#a4e8dad9ff42ebf4c814568fc1199ef42">LoadScreen</a>
</li>
<li>loadscreen
: <a class="el" href="class_starshatter.html#a0c31821e380f9faa6ab77b978c0c26e5">Starshatter</a>
</li>
<li>LoadSkins()
: <a class="el" href="class_ship_design.html#abb8969af0bfc22ceacf9374b8afa6e1f">ShipDesign</a>
</li>
<li>LoadSkyColors()
: <a class="el" href="class_terrain_region.html#a7a5357a3ab59912f179a3bb845c1dceb">TerrainRegion</a>
</li>
<li>LoadSound()
: <a class="el" href="class_data_loader.html#adead1ba58dea0ab9630be371458cfe2a">DataLoader</a>
</li>
<li>LoadStream()
: <a class="el" href="class_data_loader.html#a49a2bd06ec3f347dbcd18343451ba774">DataLoader</a>
</li>
<li>LoadTemplateList()
: <a class="el" href="class_campaign.html#a798eb3fe0f1299471de9ea891ff6ea5e">Campaign</a>
</li>
<li>LoadTexture()
: <a class="el" href="class_tex_cache_d_x9.html#a695019c817875f16a9b98374a5799004">TexCacheDX9</a>
, <a class="el" href="class_tex_cube_d_x9.html#a65886345babeb69c71fc414fd34aa9a7">TexCubeDX9</a>
, <a class="el" href="class_data_loader.html#a43a83c4d22b32e2035fd1c8af7dea3e1">DataLoader</a>
</li>
<li>loadTime
: <a class="el" href="class_campaign.html#a6d56363ee4af44892e88b2a4d60a8998">Campaign</a>
</li>
<li>LoadToPointIndex()
: <a class="el" href="class_msn_wep_dlg.html#a3f279da6c7e197e659a725068414e58f">MsnWepDlg</a>
</li>
<li>LoadVideoConfig()
: <a class="el" href="class_starshatter.html#ac568736b4ce0a88f031d900779ae61af">Starshatter</a>
</li>
<li>LOBBY
: <a class="el" href="class_net_server_info.html#aff7719856e84b58a75b78224a0be2679ac15a092e7efe1d7bfbfa56f477a1990f">NetServerInfo</a>
, <a class="el" href="class_starshatter.html#a0938100970410c19ca9f25972858ca2f">Starshatter</a>
</li>
<li>lobby_mode
: <a class="el" href="class_starshatter.html#adce4bdaa508e077cc818647f266403d2">Starshatter</a>
</li>
<li>lobby_server
: <a class="el" href="class_star_server.html#a8f076bdf230ec2ddfdbeea3cb1f4f5ee">StarServer</a>
</li>
<li>LObject()
: <a class="el" href="class_l_object.html#a5c6623c0a6f372a2d195f5339d91fc0a">LObject</a>
</li>
<li>loc
: <a class="el" href="struct_vertex_set.html#ace261b0101f85d89b26e2fbfec6a8c28">VertexSet</a>
, <a class="el" href="class_sim_splash.html#ad076cea25df2048e4f8b823f48d6dd35">SimSplash</a>
, <a class="el" href="class_light.html#a597ba7a7093dd0cda32e47f3c6d65bc3">Light</a>
, <a class="el" href="class_detail_set.html#a6deefa542b49de836e15bfc59c124fdb">DetailSet</a>
, <a class="el" href="class_mission_ship.html#a793f330e6291ae9b1c32e556cf63da3c">MissionShip</a>
, <a class="el" href="class_ship_killer.html#aa80f1d81be75f974578ce42068b5f46f">ShipKiller</a>
, <a class="el" href="class_sim_hyper.html#a7f4608f7a9755b78d6eb4eda293dd74d">SimHyper</a>
, <a class="el" href="class_star.html#abe203e7ca6679dde40742a19ce892273">Star</a>
, <a class="el" href="class_graphic.html#a9ce2c536ee7744836ddde006907df8e7">Graphic</a>
, <a class="el" href="struct_thruster_port.html#a20ab0ba36b516e34d62e7fb69e723b88">ThrusterPort</a>
, <a class="el" href="struct_drive_port.html#ab55e6da6ff749bd21026f591e6bbf4e4">DrivePort</a>
, <a class="el" href="class_orbital.html#a3096589fcf7160885d6735989a59d63c">Orbital</a>
, <a class="el" href="class_star_system.html#afe617362afb0497e69f1320fb1a1b265">StarSystem</a>
, <a class="el" href="class_ship_explosion.html#a7d2ac57974e3908a4fd34fc62229745e">ShipExplosion</a>
, <a class="el" href="class_ship_debris.html#a584677c717d4341e0d454f193e64b82f">ShipDebris</a>
, <a class="el" href="class_nav_light.html#ab798d218f2ec0e4e62eea4942d27b38a">NavLight</a>
</li>
<li>LOC_3D
: <a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827ab2e734b41be1344ca9d8060f8348c645">Sound</a>
</li>
<li>loc_data
: <a class="el" href="class_nav_dlg.html#adad503226507463203914b4c5c67caf0">NavDlg</a>
</li>
<li>loc_error
: <a class="el" href="class_net_player.html#ad17b6ff13ac3a598cabbe686ac2e68db">NetPlayer</a>
</li>
<li>loc_labels
: <a class="el" href="class_nav_dlg.html#aaec34f3fe2b186b1af8652e7e31cb3e7">NavDlg</a>
</li>
<li>local_player
: <a class="el" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">NetGame</a>
</li>
<li>local_user
: <a class="el" href="class_net_lobby.html#aa44a170d2f3b6860ad749368b55f21fa">NetLobby</a>
</li>
<li>Locale()
: <a class="el" href="class_locale.html#a8c145dfdeddc19e13bede59ecdae30de">Locale</a>
</li>
<li>Localize()
: <a class="el" href="class_sound_d3_d.html#ab06014dc930f6153911225240e4f38a9">SoundD3D</a>
</li>
<li>LOCALIZED
: <a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827a3b2736342fd21a6fce744a414b9be691">Sound</a>
</li>
<li>LOCATED
: <a class="el" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10ba7f9e1dd916ee4d49fc62762b2c1ce03c">Intel</a>
</li>
<li>Location()
: <a class="el" href="class_contact.html#a243fef8140dca1b44de4c8f82225b067">Contact</a>
, <a class="el" href="class_light.html#af1bdc26f6d1d7f0b0da9c58a3f6866fe">Light</a>
, <a class="el" href="class_combat_action.html#a24217e981c18cb02b2f1dbfdd461c8fb">CombatAction</a>
, <a class="el" href="class_star_system.html#acf18555292dbb5800a6f7956705bd67a">StarSystem</a>
, <a class="el" href="class_radio_message.html#a7fa6d1327033369c91bb0fc667de2b58">RadioMessage</a>
</li>
<li>location
: <a class="el" href="class_sim_region.html#a489746f4fa19ecf0fc85aa4cc49efffb">SimRegion</a>
</li>
<li>Location()
: <a class="el" href="class_instruction.html#aaa1aa8ca619a1731afaa75b63f3f6cd0">Instruction</a>
, <a class="el" href="class_orbital.html#ae3453af73dc7a8a7cc1b009f09fca175">Orbital</a>
, <a class="el" href="class_combat_unit.html#a5344b3615e359e6b82a84efd18b98c10">CombatUnit</a>
, <a class="el" href="class_star.html#a6ef9c5ab2d6b20ec12e58dafa29ed83b">Star</a>
</li>
<li>location
: <a class="el" href="class_radio_message.html#a8e2565bf5c4ef52af186f04794945859">RadioMessage</a>
</li>
<li>Location()
: <a class="el" href="class_mission_element.html#a6e4f099d594324c7a8f7d18cd66b4f78">MissionElement</a>
, <a class="el" href="class_graphic.html#a0b6627c441a7e4e8d5a1ef04bd03880b">Graphic</a>
, <a class="el" href="class_combat_group.html#ac6fb20094d945747e4e76c0d3357591e">CombatGroup</a>
, <a class="el" href="class_physical.html#a18d7b806f29edde8af178ae9a6d0ad90">Physical</a>
, <a class="el" href="class_sim_region.html#a2c2987f98cbe4f9543e1377838d8b4fe">SimRegion</a>
</li>
<li>location
: <a class="el" href="class_sound.html#a9b2fd7dac5c7aa3029a214539c5ef29c">Sound</a>
</li>
<li>Location()
: <a class="el" href="class_combat_event.html#a4d6540f770439dcb3c61fe595f62de60">CombatEvent</a>
, <a class="el" href="class_campaign_mission_request.html#acadb6071e0d79e10301a674101ea9784">CampaignMissionRequest</a>
, <a class="el" href="class_mission_ship.html#aae2f66aef218e9b940979054e92d00dc">MissionShip</a>
, <a class="el" href="class_r_loc.html#a9dd36e7b4c959eb88377cb3e37f7bf8d">RLoc</a>
</li>
<li>Lock()
: <a class="el" href="class_video_d_x9_vertex_buffer.html#a0b031011f6ddfee6b115e5d2347f6bf4">VideoDX9VertexBuffer</a>
, <a class="el" href="class_video_d_x9_index_buffer.html#aec0c28d7b30c45026d9f428ed3a54287">VideoDX9IndexBuffer</a>
</li>
<li>LOCKED
: <a class="el" href="class_hangar.html#ada5d20bb233b54d2712053a4c5212ba6a55c51e0526545b505d63a13977281c2e">Hangar</a>
, <a class="el" href="class_ship.html#a4d0e058f0446563382399b0a34a3faa7a74492ce26add4db6ff536a2d2e839502">Ship</a>
, <a class="el" href="class_flight_deck.html#a6a2d4b806adc7835c39693fc76b379eca16fff43355dac23f7c7b2e647f28e0e4">FlightDeck</a>
, <a class="el" href="class_surface.html#ae36e23717266597c110fcfd9eca76bdea34cc435921cda7d8f57c628fbed4af40">Surface</a>
</li>
<li>locked
: <a class="el" href="class_weapon.html#a3d23a4a6925cd5ef44a89f033be72285">Weapon</a>
</li>
<li>LOCKED
: <a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827acd711d8f3b29618af50e0c1fda30d52e">Sound</a>
</li>
<li>Locked()
: <a class="el" href="class_weapon.html#aec7da26a27564210e98c21f97a8ecc06">Weapon</a>
</li>
<li>lockout
: <a class="el" href="class_campaign.html#aa11a593cbe749926512e882c2aa91af6">Campaign</a>
</li>
<li>LockoutEvents()
: <a class="el" href="class_campaign.html#a7b960673b8149eb8b0b506d10d124420">Campaign</a>
</li>
<li>LockTarget()
: <a class="el" href="class_sensor.html#a68b6eb841e16165731e6faeb310cea5b">Sensor</a>
, <a class="el" href="class_ship.html#a0b6fd5949aea039f44f2a4d2699824ae">Ship</a>
, <a class="el" href="class_sensor.html#a87d3d1571dc1a48672a778fdeb6bdf5e">Sensor</a>
, <a class="el" href="class_ship.html#afe5d622c03d1d931ac346c2b0fcbf28f">Ship</a>
</li>
<li>locs
: <a class="el" href="class_o_p_c_o_d_e__data.html#abcb806f90bebb83750383cf37ba3d581">OPCODE_data</a>
</li>
<li>lod_levels
: <a class="el" href="class_ship_design.html#a1577d253a9a6e47ce61335f95e210497">ShipDesign</a>
</li>
<li>Login()
: <a class="el" href="class_net_client_config.html#afe0fa71e9e25295e6bf1fd4e6ac36ce5">NetClientConfig</a>
, <a class="el" href="class_net_lobby_client.html#ae645c6e563212f38c8a1c5021839305e">NetLobbyClient</a>
</li>
<li>LogoImage()
: <a class="el" href="class_mod_info.html#a61bb17ba06d5d6f0e263a6fc42c78e0f">ModInfo</a>
</li>
<li>Logout()
: <a class="el" href="class_net_client_config.html#a5ec619e1206151d1ffbf9dcdd767def8">NetClientConfig</a>
, <a class="el" href="class_net_lobby_client.html#ad4a6533c17793d40860e9713292f6aea">NetLobbyClient</a>
</li>
<li>LookAt()
: <a class="el" href="class_camera.html#a1fc91ecc45ae91bf5d9d347670753408">Camera</a>
, <a class="el" href="class_physical.html#a7a21ad2f57ef7634de4cfc8403e82f1d">Physical</a>
</li>
<li>LOOP
: <a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827ad6c280f77ae9f0d4ac810e90d58fda96">Sound</a>
</li>
<li>loop
: <a class="el" href="class_sprite.html#a144f0b3ed3e896335b180d54243fc8f6">Sprite</a>
</li>
<li>LoopCount()
: <a class="el" href="class_sound.html#aa403e6fe6462b6b4a7341785a875004a">Sound</a>
</li>
<li>looped
: <a class="el" href="class_sound.html#a8e49414860fb70c27a90c03d0b74f4eb">Sound</a>
</li>
<li>Looping()
: <a class="el" href="class_sprite.html#ab838ce9a063c48b18a6390641b71b285">Sprite</a>
</li>
<li>Losses()
: <a class="el" href="class_player.html#a8cbd919d1417352ccf44285849c5baea">Player</a>
</li>
<li>losses
: <a class="el" href="class_net_user.html#afb5b7c37519cd40be48435d5dd1be88d">NetUser</a>
, <a class="el" href="class_player.html#ace5ff4004042482c503755ca591fd8fd">Player</a>
</li>
<li>Losses()
: <a class="el" href="class_net_user.html#a0c9735bb6dda34c025ea976c4c865aff">NetUser</a>
</li>
<li>lost
: <a class="el" href="class_award_info.html#aaa404558ced411ff924d4393fb939ad9">AwardInfo</a>
</li>
<li>lottery
: <a class="el" href="class_award_info.html#a70bd79213709744f602d8824969e661b">AwardInfo</a>
</li>
<li>LowerGear()
: <a class="el" href="class_ship.html#a393ba447ae38747900f54bd9182286a1">Ship</a>
</li>
<li>LParen
: <a class="el" href="class_token.html#abbf7bef64a18a034df1c021c09e7746ca7b8a2b645bc8ac783c75221057f095aa">Token</a>
</li>
<li>LPtoWP()
: <a class="el" href="class_magic_view.html#a6875a9d1fe09e57bbbc1e0c7b01820e3">MagicView</a>
</li>
<li>lst_campaigns
: <a class="el" href="class_msn_select_dlg.html#ae6fd8e9b8f089cfca02c2ef298e535a8">MsnSelectDlg</a>
, <a class="el" href="class_cmp_file_dlg.html#a4a7875ef1aec7d5f48af2908c908cb08">CmpFileDlg</a>
, <a class="el" href="class_net_lobby_dlg.html#a7c97bb7f4aeae45e6b3ea7db359724b0">NetLobbyDlg</a>
, <a class="el" href="class_cmp_select_dlg.html#af57e55cb2853a594bff3ff039e5d188a">CmpSelectDlg</a>
</li>
<li>lst_chat
: <a class="el" href="class_net_lobby_dlg.html#a85e0d3e620a79081271c768ed0d843d4">NetLobbyDlg</a>
, <a class="el" href="class_net_unit_dlg.html#a6296b55947445c4ea33cb809bf888bf0">NetUnitDlg</a>
</li>
<li>lst_combat
: <a class="el" href="class_cmd_force_dlg.html#ab4a5a9610311b478604302e75a77867d">CmdForceDlg</a>
</li>
<li>lst_desc
: <a class="el" href="class_cmd_force_dlg.html#a1829c8a45fd4936cb6b272fcbf448ea0">CmdForceDlg</a>
</li>
<li>lst_designs
: <a class="el" href="class_tac_ref_dlg.html#abe4741eea9df2461e3474542bb2e566d">TacRefDlg</a>
</li>
<li>lst_disabled
: <a class="el" href="class_mod_dlg.html#a48dec542f2d56af975a0cf86c32c8f95">ModDlg</a>
</li>
<li>lst_elem
: <a class="el" href="class_msn_edit_dlg.html#a1814ee044b724b2ea88a6e3bd6a5aea0">MsnEditDlg</a>
</li>
<li>lst_enabled
: <a class="el" href="class_mod_dlg.html#aa27035cd37eeabaf596319c80a883147">ModDlg</a>
</li>
<li>lst_event
: <a class="el" href="class_msn_edit_dlg.html#a402bfed2a994381c20bf6ed79deab9aa">MsnEditDlg</a>
</li>
<li>lst_missions
: <a class="el" href="class_net_lobby_dlg.html#a5279e70d06a75044dddc461e6f56ccf5">NetLobbyDlg</a>
, <a class="el" href="class_msn_select_dlg.html#ae4d57b2a1bfaa94bc235c2c4da31bcac">MsnSelectDlg</a>
, <a class="el" href="class_cmd_missions_dlg.html#a899fb9d400665cf5a17cc2ea62874c97">CmdMissionsDlg</a>
</li>
<li>lst_news
: <a class="el" href="class_cmd_intel_dlg.html#a8b7dd8a94c3e95df87924f0c30dd3d2e">CmdIntelDlg</a>
</li>
<li>lst_players
: <a class="el" href="class_net_lobby_dlg.html#a867e7e5cde473c75f13406e241641bf2">NetLobbyDlg</a>
, <a class="el" href="class_net_unit_dlg.html#a53657ad323e762c01e6d23c877eeb357">NetUnitDlg</a>
</li>
<li>lst_roster
: <a class="el" href="class_player_dlg.html#a447385bfd466878e9f71eb223c502f88">PlayerDlg</a>
</li>
<li>lst_servers
: <a class="el" href="class_net_client_dlg.html#a158e9659747a5f6c31a3a135622302ab">NetClientDlg</a>
</li>
<li>lst_units
: <a class="el" href="class_net_unit_dlg.html#aaf2acdd1f345ef6c9d3afb49532c4d1b">NetUnitDlg</a>
</li>
<li>LT
: <a class="el" href="class_combat_action_req.html#a0174c18d895cd289f673a0201d3f59c3a8bbcfccb7c388a4ef1024d80486c9249">CombatActionReq</a>
</li>
<li>luminous
: <a class="el" href="class_graphic.html#a3a427eeadbeeacedc27c09a07c30769e">Graphic</a>
</li>
<li>Luminous()
: <a class="el" href="class_orbital_body.html#aa2be0e28b1bbe32f19fe40923502a443">OrbitalBody</a>
</li>
<li>luminous
: <a class="el" href="class_orbital_body.html#a69651e6c9eb92c5663703d0725447b0f">OrbitalBody</a>
</li>
<li>Luminous()
: <a class="el" href="class_terrain_apron.html#a9bc99a288b6cd2bf9ce710682dfa96ab">TerrainApron</a>
, <a class="el" href="class_graphic.html#a792a7fdf0b443834025028dbee507cd7">Graphic</a>
</li>
<li>luminous
: <a class="el" href="struct_material.html#a9e0108950d9f5491378521d66ac62cce">Material</a>
, <a class="el" href="struct_material_mag6.html#ab2c8abb8ed481fa515dddc4be003c415">MaterialMag6</a>
</li>
<li>Luminous()
: <a class="el" href="class_terrain_clouds.html#afd39023c03e748aeb526ac686ef12a5d">TerrainClouds</a>
</li>
</ul>
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</div><!-- doc-content -->
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  <ul>
    <li class="footer">Generated on Tue Jun 5 2012 20:48:16 for Starshatter_Open by
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